We developed a mobile app to give foster parents easy access to the music mentorship services provided by Kids in a New Groove (KING), an existing non-profit that provides foster children with free instruments and instruction by volunteer musicians. Children in foster care have traumatic backgrounds and special needs that the foster parent takes into consideration every day. Our app will give them much needed support to make sure their children get all the therapeutic benefits of KING's program.

MY ROLEs

Project Manager, UX/UI Designer, UX Researcher

Coordinated with stakeholders, Conducted exploratory user interviews, collaborated on research synthesis and persona creation, created mid-fi, wireframes, conducted user testing

Duration

3 weeks, May 2020

TEam

David Ciccocioppo, Muriel Saurofim, Hailey Ivy, Isabella Ferranti

Tools

Mirro, Whimsical, Figma, Illustrator, PhotoShop

The Problem

Lack of access to music instruction for those unable to attend in-person lessons because of Covid-19 or any other situation, means that kids in the foster care system will miss out on the enriching and therapeutic benefits of music and mentorship that Kids In a New Groove provides.

Kids in a new groove pencil sketches

The Solution

Develop a mobile app that will serve as an instructional portal and virtual meeting platform for foster parents, their children and their music mentors.

We suspect that the foster parent is the primary facilitator of the lessons, and we made the bold assumption that Foster parents would benefit from a mobile app that gives them access to the mentors and music lessons for the children in their care.

Simply... If we make it easier for the parents, more kids will continue to receive this beloved and valuable service.

Empathize/Research

In order to validate our assumptions, we asked the parents themselves. From here we dove into research specifically targeting parents with children currently enrolled in the KING program with semi structured 1:1 interviews via Zoom, and an online survey.

Research oblectives

  1. Understand how music is a benefit for foster children
  2. Understand how families access at-home educational opportunities
  3. Understand how families with children learning from home organize kids’ activities

These objectives were designed to help us fully empathize with the user, in this case the foster parent. Rather than ask them point blank what they need, we framed our objectives to truly learn what they experience with their kids on a daily basis.

Reasearch Findings

Kids in a new groove quantitative survey results

We heard that these parents are busy! Busy with normal parenting responsibilities, but also busy with additional responsibilities required by CPS. It’s like another full time job!

We heard from almost all of the parents about the history of trauma that their children deal with on an ongoing basis and how it affects their behavior and daily life today.

And we heard how important the KING program is to the kids, and how their success brings pride and joy to the parents who often see the kids in their care struggle.

Kids in a new groove qualitative research insight 3Kids in a new groove qualitative research insight 2Kids in a new groove qualitative research insight 1

Possible Bias

We felt like we had very good interview respondents that were able to speak freely and give us a lot of valuable and usable insights. One key observation that we would like to point out is that we realize how bias may have come into play in our data. Here’s how…

We were able to get in touch with the Program Director at KING who was very kind and instrumental in getting us contact information for several of our interview subjects. This was a big help because we knew for the research to truly be applicable, we needed to speak with current foster parents whose kids we’re currently enrolled in the program. We are fully aware that some bias might have crept in because the Program Director reached out to the families that she felt would be the most interested and responsive on short notice. These families are probably more involved with their kids, and might have more resources which would allow them to be available to chat. This is just an assumption and worth noting that we considered it, but given the timing we were very happy to take the interviews that were in front of us.

Kids in a new groove research affinity diagram
Affinity Diagram: Click image for larger view.

Perhaps the most interesting insight was how aware and considerate of the children's past trauma the parents were. This clearly shows that this sample of parents are very involved in their children’s emotional health.

Kids in a new groove pov statments
Point of view statements: Click image for larger view.

Our Persona

Jennifer Miller is a 43-year-old full-time foster mom living in Austin. She always puts her kids and their needs above all else and loves how much they enjoy their weekly lessons with KING. She needs an easy way to track communication and lessons with KING while motivating the kids to keep up with practices. She is worried about how they’ll continue lessons while face-to-face instruction is suspended

-persona

All of our respondents were pretty amazing people in terms of what they sacrifice for these kids, and how they keep themselves strong through all of the hardships. We feel Jennifer is a great amalgamation of all our respondents.

How might we make it easier for busy foster parents to facilitate Kids in a New Groove’s music mentorship program for their kids when face to face instruction isn’t possible?

Ideation

We rephrased "I like, I wish and what if..." statements directly from the insights from our user interviews. This ensured that the product features borne out by these insights also come from the research itself, and not our own biases or assumptions.

Kids in a new groove I like statementsKids in a new groove I wish statementsKids in a new groove what if statements

User Scenario

Our persona, Jennifer, downloads the KING mobile app and is able to log in or register and find each of her kids accounts. Using PW enabled access, each child is able to receive music lessons and interact with their mentors.

Over time the kids build self confidence, a sense of accomplishment, and a greater appreciation for the people in their lives.

Because the app works like many other apps she is familiar with, and includes features like lesson and practice reminders, reward programs and direct communication with the mentors, Jennifer is able to follow the kids progress and keep them engaged with minimal additional effort.

Kids in a new groove storyboard illustration 1
Jennifer is a busy foster mom with 2 foster children, Nathan and Colleen, ages 9 and 11.
Kids in a new groove storyboard illustration 2
Jennifer signed her kids up for the “Kids in a New Groove” program and they have greatly benefited from taking free music lessons for guitar and piano.
Kids in a new groove storyboard illustration 3
Due to unforeseen circumstances, face-to-face lessons have been suspended and Jennifer doesn’t have a family computer with which to continue virtual lessons.
Kids in a new groove storyboard illustration 4
Not wanting her kids to miss out on the therapeutic benefits of the music mentorship, Jennifer downloads the new KING mobile app to her smartphone to help her access remote instruction.
Kids in a new groove storyboard illustration 5
Using Jennifer’s smartphone, Nathan and Colleen now have access to virtual piano and guitar lessons with their teachers, practice tracking, rewards and more.
Jennifer is relieved and happy that Nathan and Colleen are now motivated to practice and look forward to their weekly lessons due to the accessibility the new KING mobile app provides.
Storyboard Illustrations by Hailey Ivy

User Goals

  1. Wants to make sure her kids are able to receive musical instruments, instruction and mentorship from the nonprofit Kids In a New Groove.
  2. Wants to heal or give them relief from their traumatic backgrounds through music and relationships.
  3. Wants more time in her busy schedule to be able to spend time with her kids and share in their successes and joy.

Risks & Emotions

  1. She's concerned that a remote mentorship experience will be less impactful than one-on-one mentorship.
  2. Although the kids enjoy music overall, they whine and complain every time she reminds them to practice. She would love to be able to avoid that stress on a daily basis.
Kids in a new groove mobile app rough sketches

After drafting initial lo-fi sketches we prioritized the following features to implement for the initial launch:

  1. Scheduling and reminders
  2. Practicing rewards and incentives
  3. Communication with mentors

In our first wireframes we set out to cover all the basics so we could get a good look at what we were proposing. After some great discussion and critical thinking from the perspective of Jennifer, our user persona, we made improvements by simplifying and stripping away distractions in most areas, while adding valuable content and messaging in others. We ended up with a prototype we were proud of and excited to test!

Round 1 Wireframe PrototypeRound 2 Wireframes Prototype

Usability Testing

Our usability testing plan focussed on the following goals and success criteria:

  1. Goal: Navigate through login and onboarding to get to the home screen. Success: The User arrives at the Home Screen. 
  2. Goal: Attempt to Join a Lesson. Success: The user has tapped the launch lesson button and closed the alert.
  3. Goal: Log a practice session. Success: The user views the success screen.
  4. Goal: Find out more about your child’s mentor. Success: Successfully view the mentor’s bio.
  5. Contact Instrument Assistance. Success: Contact instrument assistance and request a music stand.
Click for High Fidelity Prototype

Testing Results

Our testing was extremely successful. In retrospect, we probably could have given less instructions and observed to see how each tester navigated the app entirely on their own. Lesson learned is that the goal of testing shouldn’t be to get the highest score!

Our testers were extremely kind and complementary. Perhaps they were too nice because we didn’t have a lot of critical feedback to prioritize beyond a few bugs, adding a security statement at log-in, and some greater differentiation between the practice and reward screens.

The direction for our hi-fidelity design was to use KING’s existing color pallete and then be sure to keep the look and feel fun and inviting. We were intentional about not overdesigning and leaving plenty of white space, but we also included well placed custom illustrations to help keep the tone upbeat and motivational. We chose to model our design after the iOS guidelines for its clean look and emphasis on accessibility.

Kids in a new groove mobile application mockups

Takeaways

Be overly concerned about user bias, in both research and testing, especially when dealing with mission-driven nonprofit organizations. Research participants might really want you to succeed leading to them not being critical enough of your product.

Focus on a select few features based on the user’s needs and execute them really well for launch, then continue to test and add features as time and budget allow.

Thanks for Looking!